If a man marries a video game girlfriend, is it weird? What about a horde of tweens fantasizing about a man turning into a vampire? Object sexuality and other sexual fetishes are not nearly as rare as you might think.
Man Marries Video Game Girlfriend and Woman Marries Rollercoaster: Two Peas in a Pod?
The Christian Science Monitor reports on a Japanese man, who married his video game girlfriend. She is a virtual woman from the Love Plus video game, available for Nintendo DS. After a few tongue in cheek laughs - a man who marries his video game girlfriend obviously has no trouble carrying her across the threshold - the story is somewhat reminiscent of Amy Wolfe, the woman who married a rollercoaster (actually, it is an amusement park ride). As reported by Jezebel, Ms. Wolfe proclaims to have a sexual and also mind driven attraction to the ride.
Of Object Sexuality and Other Fetishes
The woman who married a rollercoaster understands that her passion is fueled by a condition termed "object sexuality." The man who marries a video game girlfriend would most likely fall under the heading of "2-D Lovers," as defined by the New York Times' Lisa Katayama.
For lack of a better classification, object sexuality and avatar passion may be best classified as fetishes. That being said, they appear to be as real to those falling in the classification as the boy-girl crushes are to those that fall into the "normal" category. Objectum-Sexuality Internationale attempts to explain to the outsider - as best as possible - that the feelings, thoughts and desires of those experiencing object sexuality are as real as anything said outsider might feel for her/his chosen object of desire.
Man Marries Video Game Girlfriend Highlights a Shift in the Understanding of "Normal"
It would be simplistic to wonder whether he could legally marry his video game girlfriend - much like there was the somewhat "missing the point" discussion on some sites whether Amy Wolfe actually legally married the ride or just had a commitment ceremony. Instead, the news that a man marries a video game girlfriend showcases a shifting in the common understanding of what is normal and what becomes an acknowledged fetishism.
It is interesting to note that some fetishes are accepted and widely commercially exploited. After all, what are the ads for marriage minded "single Russian women" or "lovely Asian ladies" if not frequently targeted to men with an ethnic fetish? In the same vein, what about the commercial hoopla surrounding "Twilight" and assorted vampire lore, if not in part a nod to a fringe of transformation fetishism?
Sources
http://features.csmonitor.com/innovation/2009/12/02/man-marries-video-game-girlfriend/
http://jezebel.com/5331003/woman-to-wed-amusement-park-ride
http://www.nytimes.com/2009/07/26/magazine/26FOB-2DLove-t.html?_r=1&pagewanted=all
http://objectum-sexuality.org/
http://www.psychnet-uk.com/dsm_iv/fetishism.htm
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